Room · economy

Ossuary

+0.5 gold per tile for every monster killed while it stands, on top of the usual kill reward. Doesn’t care who dealt the final blow.

Build cost
27
gold per tile
Gold per kill
0.50
at level 1
Max level
5
no branch choice

Level effects

Cost and effect of one tile at each level, before the adjacency bonus
LevelGold to reachGold per kill
1270.50
2381.41
3762.60
41134.00
51515.59

Adjacency bonus

+8% per same-type neighbour tile, capped at +40%

Synergy pairs (+10%) Forge + Barracks · Lair + Hatchery · Library + Training Room

Other economy rooms