Hatchery
New imps arrive sooner. It does not raise the ceiling — that comes from Lairs — and each arrival still costs 18 gold, so a faster timer on an empty treasury changes nothing.
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- Build cost
- 22
- gold per tile
- Seconds per imp
- 6.1
- at level 1
- Max level
- 5
- branch choice at level 5
Level effects
| Level | Gold to reach | Seconds per imp |
|---|---|---|
| 1 | 22 | 6.1 |
| 2 | 31 | 4.5 |
| 3 | 62 | 2.5 |
| 4 | 92 | 2.5 |
| 5 | 123 + branch | 2.5 |
Level 5 branch
-
Broodmother
Hatchery · level 5 path
Imps arrive noticeably faster
123 gold
-
Vanguard
Hatchery · level 5 path
New imps arrive already Experienced-ranked
123 gold
Adjacency bonus
+8% per same-type neighbour tile, capped at +40%
Synergy pairs (+10%) Forge + Barracks · Lair + Hatchery · Library + Training Room