Lair
+2 to max imp count per tile. Wounded imps come here to rest and recover.
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- Build cost
- 18
- gold per tile
- Imp capacity
- +2.0
- at level 1
- Max level
- 5
- branch choice at level 5
Level effects
| Level | Gold to reach | Imp capacity |
|---|---|---|
| 1 | 18 | +2.0 |
| 2 | 25 | +5.7 |
| 3 | 50 | +10.4 |
| 4 | 76 | +16.0 |
| 5 | 101 + branch | +22.4 |
Level 5 branch
-
Den
Lair · level 5 path
+2 extra imp capacity
101 gold
-
Sanctuary
Lair · level 5 path
All imps get 25% more HP
101 gold
Adjacency bonus
+8% per same-type neighbour tile, capped at +40%
Synergy pairs (+10%) Forge + Barracks · Lair + Hatchery · Library + Training Room